Here is where my project is
I decided to make an animation of the Gladiator and make stretches for the movement.
Here is my character and their animation in the engine.
I downloaded the Gladiator and created a stretching/war cry animation.
Then I created a bowing animation with the same mesh.
I downloaded a mesh called WarZombie and added the Deafeted animations to it.
I added both characters with their original animations
I added both characters and exchanged their animations with retragging.
Lastly, I added the bowing Gladiator in the same level.
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