Monday, September 8, 2025

Modular Environmental Creation Part 2

Adding Booleans Cuts To Our Shapes 









Creating An Emissive Material







 Simple Rotation Blueprint






Level Blueprints












 Setting Character Movement (Walk Speed And Max Jump Height)


















 Setting Up Lighting And Atmosphere














 How To Take True Fullscreen Screen Shots




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Week 09 - Initial Block Out - 'F' Stage

  Blockout in Zbrush  Reference